If anyone got any tips to deal with these moments they are welcome

We know that seeing something visible from our viewpoint in CM doesn't always translate to actual LOS.
It was an awesome game from my perspective, cat and mouse all the way. I have had to shift large parts of my defense force several times to deal with a new push from your side. Since it was a very big map, that meant scrambling trucks from wherever I could scramble them (too far too run for infantry), re-assigning reserves and re-evaluating missions and positioning of reserves left to defend your original push. The only things that didn't shift positions is the sapper platoon in the village and the guns (I tried shifting one of those, but it got killed fast)
Your armor ruled man, once you started putting them in the trees at distance, I could only get the occasional "plunk" if I saw them at all. I think I lost at least 3 tanks to "unknown assailants". Good thing we had plenty of time in the scenario (2 hours?!) so I tried out different things, with varying degrees of success:
- I started with finding good hull-down positions. That worked to fend off your first armored push, but once you started putting them in the trees they got slaughtered this way
- Second was putting mine in the trees too, up to the point they should have LOS to your tank (with LOS tool), that failed miserably and these got slaughtered before getting into position
- Then I tried putting them slightly further back in the trees, with LOS up until just before where your tank should be. That worked better, but I needed several turns sometimes in order to start spotting your tank
- I also tried placing infantry (especially bailed tank crews from same platoon that still had their binocular) closer to the forest edges, to help with the spotting. That helped a lot with spotting but problem was the T-34's needed about 3 shots to hit home, then a few more to start penetrating, and by that time you picked off the t-34.
- Lastly I resorted to retreating them to keyhole positions, with an occasional shoot-and-soot to not give you the impression you were totally in the clear.
The latter was effective, especially when you started getting the armor out in the open, because I could bring them to flanking positions. Though a lot of the shoot-and-scoot were utterly useless (more of a try-to-spot-anything and scoot) due to lack of a spot on the location I chose. I often didn't dare drive them further out in fear of the super-fast "spot-aim-kill" cycle of those panthers.
Awesome game, and very well played. I was shitting my pants several times!