I was browsing my garage looking for something to drive and I happened upon the ol' AT 15A. I used to run this a lot a few years back, even managed an MOE on it.
I really like it, but it does have some issues which eventually caused me to tire of it.
With equipment 2.0 some of those issues can be addressed, if not resolved. It's single biggest problem is its maneuverability. Or the lack thereof. Stock, it is one of the
slowest vehicles in the game and its traverse is made worse (see what I did there?) because there is no turret. Half the time I found myself just driving around the map
trying, and failing, to get to the place where tanks were shooting at each other. Big maps could be very frustrating.
However, with a decent crew and 2.0 modules mobility can be notably improved, although certainly not fixed.
I added an improved rotation mechanism that improves traverse by 10% and it is now a mostly very acceptable rate of 33.13. That also improves gun dispersion by 10% so
that is down to 0.29. With an aim time of 1.71 that is some damned impressive gun handling!
I also added a turbocharger which ups my max speed by 4kph or 24kph. Not fast by any means, but very much improved nonetheless giving it a 25% speed boost. It also
increases my HP/ton ratio to 10.67. Still poor, but again every little bit helps.
Back to the gun. Tinkering got the reload time down to 3.42 seconds. That is auto loader fast and will shock the unwary red tanker! While the Alpha is only 150 the DPM is
now a very respectable 2634. The penetration is only average at 234 (gold), but keep in mind this TD is only a Tier VII so it gets the job done.
The best part? The armor. It has 229 front hull and 150 side armor. "Not so great" your thinking? How about if I tell you it gets preferred MM so you only get into Tier 7-8 battles.
When this is top tier it is basically unstoppable.
It will just wreck the Red team. All I do is drive straight at anything I see, keeping in mind to wiggle along the way to protect
the top turret gun mount weak spot. I don't have to shoot and scoot because another round is ready to go almost immediately. You should see the panic this puppy can cause.
Seriously, you need to go play this and see what I mean.
----